Apple Tells Why Apps Get Rejected From The App Store

Apple has posted a new page on its developer website listing the top reasons it rejects apps that have been submitted to its App Store. The page, first noticed by Cult of Mac, list the top ten reasons for app rejections during a 7-day period that ended August 28, 2014.

Top 10 reasons for app rejections during the 7‑day period ending August 28, 2014

14%: More information needed 

8%: Guideline 2.2: Apps that exhibit bugs will be rejected 

6%: Did not comply with terms in the Developer Program License Agreement 

6%: Guideline 10.6: Apple and our customers place a high value on simple, refined, creative, well thought through interfaces. They take more work but are worth it. Apple sets a high bar. If your user interface is complex or less than very good, it may be rejected 

5%: Guideline 3.3: Apps with names, descriptions, or screenshots not relevant to the App content and functionality will be rejected 

5%: Guideline 22.2: Apps that contain false, fraudulent or misleading representations or use names or icons similar to other Apps will be rejected 

4%: Guideline 3.4: App names in iTunes Connect and as displayed on a device should be similar, so as not to cause confusion 

4%: Guideline 3.2: Apps with placeholder text will be rejected 

3%: Guideline 3.8: Developers are responsible for assigning appropriate ratings to their Apps. Inappropriate ratings may be changed/deleted by Apple 

2% Guideline 2.9: Apps that are “beta”, “demo”, “trial”, or “test” versions will be rejected

The page is a must read for developers who wish to avoid rejections when they submit their apps to the App Store.

Chris Hauk

Chris is a Senior Editor at Mactrast. He lives somewhere in the deep Southern part of America, and yes, he has to pump in both sunshine and the Internet.